By B. T. Narro
Publisher: CreateSpace self sustaining Publishing Platform
Publication Date: 2013-08-17
Number of Pages: 312
Website: Amazon, LibraryThing, Google Books, Goodreads
Synopsis from Amazon:
Dragged to an strange continent remodeled by means of struggle and immense creatures, Cleve's direction domestic hasn't ever been much less transparent. With a spot in a king's plot, a princess who desires to marry him, and the companionship of a brash Sartious mage, Cleve learns that--while a few battles are gained with a sword--others are performed out via a extra smooth dance.
But Cleve hasn't ever been one for delicacy.
Soon he's making tidal waves in each puddle he crosses on his route to go back home.
NOTE: It's steered that Bastial Energy and The Sartious Mage be learn earlier than this latest novel, however it doesn't subject which ebook is learn first among these two.
For additional information at the Rhythm of contention sequence, stopover at the author's web site at btnarro.com.
Read Online or Download Bastial Steel (The Rhythm of Rivalry, Book 2) PDF
Best fantasy books
While Sara and Jamie found the probably usual artifacts, they sensed the pull of a dim and far away position. an international of mists and forests, of old magics, legendary beings, ageless bards. .. and stressed evil.
Now, with their associates and enemies alike--Blue, the biker; Keiran, the folks musician; the Inspector from the RCMP; and the mysterious Tom Hengyr--Sara and Jamie are drawn into this enchanted land throughout the portals of Tamson condominium, that sprawling downtown edifice that straddles worlds.
Sweeping from historical Wales to the streets of Ottawa at the present time, Moonheart will front you with its story of this global and the opposite one on the very fringe of sight. .. and the unforgettable humans stuck up within the affairs of either. A story of tune, and bikes, and fey folks past the shadows of the moon. A story of actual magic; the story of Moonheart.
Vlora is an orphan dwelling at a boarding institution as a ward of the country. Even at her younger age, she already has enemies: the Bulldog Twins, Baron Fendamere, and her personal headmistress. while a wierd guy deals to shop for her, Vlora runs away and takes to the roofs above the gunsmithies of Hrusch road. it's there that she meets a boy named Taniel and starts off a friendship that may switch her lifestyles eternally.
King Severn Argentine's fearsome acceptance precedes him: usurper of the throne, killer of rightful heirs, ruthless punisher of traitors. trying to depose him, the Duke of Kiskaddon gambles…and loses. Now the duke needs to atone through delivering his younger son, Owen, because the king's hostage.
In via Wolf's Eyes, Jane Lindskold brought Firekeeper, the younger woman raised through clever, language-using wolves. kidnapped again into human society, Firekeeper chanced on that, on the earth of lethal human political intrigues, her education as a pack animal served her well.
Later, in Wolf Captured, Firekeeper and her lupine spouse Blind Seer came upon themselves abducted and dragged out of the country, to the unexpected land of Liglimon, the place people have a special courting to clever animals. Now, nonetheless in Liglimon, Firekeeper and Blind Seer reply to a request for the aid of fact, the soothsayer-jaguar.
Then, whereas aiding fact, Firekeeper and her significant other stumble upon facts of complicated investigations into different types of historic magics taboo in Liglimoshti tradition. apparently extra humans in Liglimon are prepared to flout this taboo than somebody cares to confess, and Firekeeper and Blind Seer come to a decision their accountability is to determine more.
But fact is aware greater than she's telling. she will be able to see and hint destiny timelines for specific participants, which some time past has led her into insanity. seeing that then, the Voice that guided her out of that insanity has endured to talk to her, and it's now not her friend.
Eventually fact realizes that her Voice might be anyone the Liglimoshti name "The Meddler" -- a perilous trickster determine. yet fact doesn't come clean with this until eventually a long way too late…
Compellingly informed, wealthy with genuine humans and genuine animals, WOLF looking is the most recent and most powerful in an more and more and profitable series of myth epics.
- Winds of Change (Valdemar: The Mage Winds, Book 2)
- Shadow Witch (Wizard Born, Book 4)
- My Royal Pain Quest (The Lakeland Knight, Book 2)
- The Complete Darkwar Trilogy: Flight of the Night Hawks, Into a Dark Realm, Wrath of a Mad God (Darkwar Trilogy: Flight of the Night Hawks, Book 1; Into a Dark Realm, Book 2; Wrath of a Mad God, Book 3)
- The Eye of the World (The Wheel of Time, Book 1)
Extra resources for Bastial Steel (The Rhythm of Rivalry, Book 2)
The sofa is so large that the entire party of PCs will be able to sit on it at one time if they desire. There is nothing unusual about the sofa, nothing is hidden or lost in its cushions, and it is in poor condition like most of the other items in these rooms. If all the PCs decide to sit on the sofa at one time, it will promptly collapse beneath them. Next to the sofa is a stone table bearing a metal tray and six crystal goblets. The tray has rusted and is worthless, but the goblets are in good condition (despite a heavy layer of grime) and are worth 25 gp each.
The skulls are in fair condition, some displaying the wounds that caused them to be here. This bedroom also contains three stuffed chairs, a small writing table and wooden chair, and a night table. All these are in poor condition. An oil lamp stands on the night table, its oil long ago evaporated. In addition to the skulls, the walls in this room are decorated with a large tapestry depicting a snake kingdom ruled by a giant snake, and a life-size portrait of the Falcon in human form. She wears robes, a cloak, and a tiara that portray her as royalty; she stands in a n arrogant, triumphant pose.
18. Storage Area: This cave holds all kinds of tools, junk, and foodstuffs. Anything that a jermlaine could consider useful may be found here: old bones, rusty weapons taken from victims but too large for the jermlaine to wield, rusty and battered armor, various tools taken from victims, backpacks, sacks, torn clothing, animal pelts, feathers, teeth (both animal and humanoid), and a small quantity of dried meats and harvested mushrooms and fungi. The PCs will find nothing of value here. This cave is never occupied at night and is used only 10%of daylight hours.