Download Deep Into the Game (GAMELAND, Episode 1) by Saul Tanpepper PDF

By Saul Tanpepper

6 Hackers, 1 Game... and 10,000 Undead.
each person loves Survivalist, a live-action, digital truth convey according to Arc Entertainment's The Game, the place cybernetically managed zombies do conflict in a video arcade in the midst of a protracted Island barren region. It's to die for.

If you're wealthy sufficient, you should buy your means in. If you're determined adequate, you could volunteer to develop into one of many Undead gamers. Jessie Daniels and her gang of laptop hackers plan to wreck their manner in.

Welcome to GAMELAND. entry Restricted.

EPISODE 1: Deep Into The Game
A reckless, end-of-summer plan leads Jessie and her buddies onto big apple hoping to capture a glimpse of the contaminated sufferers of a decades-old outbreak. yet whereas breaking in may be effortless, getting again out is a hell of a killer. It doesn't take lengthy sooner than they discover they're a part of The Game.

Deep Into the sport is the 1st e-book within the hi-tech dystopian mystery GAMELAND. based on television's The strolling Dead and Law and Order, the approximately 400,000-word sequence contains 8 person episodes, first released per thirty days among might and December 2012. All can be found digitally in unmarried and multi-episode programs, in addition to in an omnibus variation. additionally on hand in print.

now not urged for readers less than age 15.

Want extra GAMELAND?
For perception into the area of GAMELAND, together with the way it begun, try out the quick tale Golgotha, to be had separately in electronic layout in addition to within the brief tale assortment Shorting the Undead and different Horrors, by means of an identical writer (print and digital).

additionally on hand from the area of GAMELAND:
Infected: Hacked documents from the GAMELAND Archive. features a timeline of key occasions, a word list of phrases, personality dossiers, essays, articles and never-before-released voice transcripts from the Golgotha recordings.

Velveteen. the tale of Cassie, a six-year-old girl-turned-zombie, who has been trapped in a bathroom... till her inadvertent unencumber twelve years later (by Jessie in Episode four of GAMELAND). Cassie has anything she must do, anything she's been brooding about for an extended, very long time. A terrifying twist on a vintage children's tale.

SUBSCRIBE to obtain improve observe of recent releases, targeted (and specific) pricing occasions and giveaways, signings and appearances, join the publication, Tanpepper Tidings: tinyletter.com/SWTanpepper (copy and paste into your browser's deal with bar, or stopover at the author's web site at tanpepperwrites.com).

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Extra info for Deep Into the Game (GAMELAND, Episode 1)

Sample text

Rukshana asked her. She was Das’s favourite student, a Dalit plucked from the slums by Kolkata University’s Uniquely Gifted programme. The girl reminded Das of herself at seventeen, bright and eager to learn and innocent. How things had changed in just twenty years. ” her students said as one. Das nodded. “No lie. In a few days I’ll be hurtling through the void. ” Their disbelief was to be expected; she reminded herself that most of her students had never left Bengal State, never mind the Communist States of India.

And if Kapinsky was spooked enough to subsidise a short vacation, he wasn’t about to complain. He left the reek of singed flesh behind and elbowed his way through the crowd. He was tall, even for a Westerner, and therefore a good head and shoulders taller than the Indians and Thais around him. He could see over the heads of the milling crowd to the near horizon, where skyscrapers and towerpiles bristled like the brandished weapons of a charging army. In the distance a dozen voidliners, great bulging behemoths painted in the various liveries of their lines, moved with gargantuan grace over the spaceport, coming in to land after long voyages across the Expansion or setting forth on trips to the many far-flung colony worlds.

She’d been recruited to the party in her early twenties, tested psi-positive, and given the cut five years later. At the time, she’d hoped that the augmentation would prove to be a way out of the cloistered groves of academia; she’d dreamed of thrilling missions and derring-do, especially after being sent on training courses to hone her self-defence... But her expectations had been based on too many sensational holo-movies as a kid. The work she’d been given had been routine surveillance, snooping and snitching, as she liked to call it.

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